I'd also argue that these "token" systems reduce the thrill of getting items from, you know, bosses.Īdditionally, Blizzard stopped putting any effort into making items in WoW look good. Blizzard has implemented some improvements to gearing in the latest 9.1 update to Shadowlands, but you have to wonder why these systems weren't already in place, especially considering they are literally recycled from past expansions. It was at this point I just decided the game wasn't worth my time anymore. I killed over 40 high-end bosses without getting a single upgrade during World of Warcraft: Shadowlands. Source: Blizzard (Image credit: Source: Blizzard) Why exactly are so many players leaving World of Warcraft? Here's what I believe. This recent player exodus might be temporary, but unless Blizzard takes notice, I believe it's only a matter of time before World of Warcraft relinquishes its crown for good. Is FFXIV going to kill WoW? Maybe not today. I wrote recently about how some big WoW influencers have also deserted the game for FFXIV, flooding Final Fantasy XIV's servers with new players (affectionately known in-game as sprouts). Since that event, the game has steadily grown, reaching record concurrent players on Steam, with some third-party population trackers putting it on competing grounds with World of Warcraft for active players. To Square Enix's credit, they stuck with it, investing millions to literally reboot the entire world. FFXIV was notorious for failure ironically in its early days, with a catastrophically under-realized system that failed to maintain a stable player base. A challenger from another legendary franchise has arisen, dubbed Final Fantasy XIV: Realm Reborn. WoW has long been the king of the paid-MMO world, until now.
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